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Hiển thị các bài đăng có nhãn devices. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn devices. Hiển thị tất cả bài đăng

Chủ Nhật, 9 tháng 10, 2016

NEC MultiSync EX241UN Display Realeased

Design & Image Quality Features Ideal for Multiple Monitor Configurations

NEC Display Solutions of America, a leading provider of commercial LCD display and projector solutions, today announced the MultiSync® EX241UN display, a 24-inch display with four of the slimmest bezels on the market.

The EX241UN display includes a bezel of just 0.8mm on all four sides, making it an ideal model for applications in command & control, corporate, financial services and digital signage. In multiple monitor configurations, the EX241UN features only 5.38mm inactive areas between matching sides and can rotate the image by 180 degrees, allowing two monitors to be tiled vertically. In addition, the display can support a tile matrix of up to 5×5 using DisplayPort SST (single stream transport) mode and 2×2 using DisplayPort MST (multi-stream transport) mode, ideal for small-scale video wall applications.
The new 24-inch widescreen model also features AH-IPS panel technology and LED backlighting with wide viewing angles (178° horizontal/vertical), providing excellent monitor performance. In addition, the EX241UN includes other features to further improve image quality, including factory-calibrated uniformity correction, and the ability to calibrate and match displays using NEC’s SpectraViewII software solution.

“The new EX241UN slim design demonstrates NEC’s commitment to push the boundaries of desktop display technologies,” said Kevin Christopherson, Director of Product Marketing for Desktop Displays at NEC Display Solutions. “Its image quality and features offer new configurations for users across multiple industries.”

The EX241UN display includes ControlSyncTM technology, exclusive to NEC, which controls the settings for up to six displays in a multi-monitor configuration simultaneously. The optional human and luminance sensor (KT-SS1) adds NEC-exclusive sensing functionality consistent with other displays in the enterprise portfolio.

The display also includes the following features:

1920×1080 resolution at 60Hz
20,000:1 dynamic contrast ratio (1000:1 typical)
16:9 native aspect ratio and 6ms response time
250 cd/m2 brightness and 8-bit color
5 direction menu control on the back of the display
Quick release stand and carrying handle
VGA, DVI-D, DisplayPort 1.2 and HDMI 2.0 inputs, and DisplayPort out
3-port USB Hub 3.0
Uniformity control
Hardware calibration via SpectraViewII
Integrated speakers (1W x 2) and headphone jack

The MultiSync EX241UN display ships with a 3-year limited parts and labor warranty, and will be available in October 2016 at a minimum advertised price of $379.

The SpectraViewII EA Kit, which includes NEC’s SpectraViewII Software and a Datacolor Spyder5 calibration sensor, is available as a separate option (minimum advertised price of $199) or bundled with the 24-inch monitor as the EX241UN-BK-SV display at a minimum advertised price of $529.

Check out NEC’s EX241UN display during the upcoming NEC Display Solutions New York Partner Showcase, taking place October 26 at SIR Stage 37, 508 W. 27th St. in New York City.

About NEC Display Solutions of America, Inc.

NEC Display Solutions of America, Inc., a leading designer and provider of innovative displays, offers the widest range of products on the market, such as commercial- and professional-grade large-screen LCD displays, desktop LCD monitors, direct view LED displays, a diverse line of multimedia and digital cinema projectors, and integrated display solutions. Benefitting from the technologies of NEC Corporation and its own Research and Development, NEC produces leading-edge visual technology and customer-focused solutions for a wide variety of markets, including education, retail, transportation, broadcast, enterprise, healthcare, houses of worship, and many more. NEC is orchestrating a brighter world with the quality and reliability of its products and outstanding customer service. For additional information about NEC Display Solutions of America products, call (866) NEC-MORE, or visit the website at www.necdisplay.com. Follow us on our social media channels: Facebook, YouTube, Google+, Twitter and LinkedIn.

About NEC Corporation

NEC Corporation is a leader in the integration of IT and network technologies that benefit businesses and people around the world. By providing a combination of products and solutions that cross utilize the company’s experience and global resources, NEC’s advanced technologies meet the complex and ever-changing needs of its customers. NEC brings more than 100 years of expertise in technological innovation to empower people, businesses and society. For more information, visit NEC at www.nec.com.

The NEC Group globally provides “Solutions for Society” that promote the safety, security, efficiency and equality of society. Under the company’s corporate message of “Orchestrating a brighter world,” NEC aims to help solve a wide range of challenging issues and to create new social value for the changing world of tomorrow.
>>> Check out to get list of new games coming out and upcoming video games 

Thứ Sáu, 30 tháng 9, 2016

Some Info About Google Pixel C: Too clever by half

A funny thing happened on the way to inventing the future of touchscreen computing: everybody is botching it.
Google is the latest company to try to rethink how we interact with computers, designing and manufacturing a tablet and keyboard combination itself for the very first time instead of leaning on a partner to do it. The result is the Pixel C, a beautiful Android tablet that’s just slightly bigger than the iPad Air 2.
Google probably would never admit it, but putting its own hardware team in charge of this year’s Android tablet makes a statement: everybody else has been doing it wrong. That doesn’t just include Android tablets like the Nexus 9 or Samsung’s Tab series, but also Apple’s iPad Pro and even Microsoft’s Surface line. The iPad Pro is massive with a gangly keyboard and all the limitations of mobile software, and the Microsoft Surface has only recently begun to resolve its fundamental identity crisis between laptop and tablet. They’re good, but they're over-engineered solutions to problems we’re only beginning to have.
This tablet is the Pixel hardware team’s response. It’s a simple, well-considered, uncomplicated glimpse into what a tablet computer ought to be. “Get on the train,” it says, “this is the future.”
Except, well: Google’s Android and developer relations teams never even got to the station.
Let’s start with the hardware, and I won’t make any bones about it: I love it in all its squarish simplicity. The Pixel C is slightly bigger than the iPad Air 2 in every dimension (including weight), but not so much that it should give anybody significant pause. Even though both tablets share the same basic materials — glass and aluminum — they look and feel totally distinct.
The Pixel C has straight, squared off edges — you can trace the design language straight back to the Chromebook Pixel. But it isn’t a slavish port from laptop to tablet. It’s designed with slightly curved edges and dual speakers. There are no creaks or weird misaligned ports and buttons like we often see on Android tablets. Google’s Pixel team has only ever made beautiful-looking hardware, and the Pixel C is no exception.
IT FITS THE PIXEL DESIGN AESTHETIC PERFECTLY
The 10.2-inch screen is beautiful too, at a resolution of 2560 x 1800 in a screen with an uncommon aspect ratio: 1:√2. That’s the same ratio as a standard A4 piece of paper, which means that the Pixel C’s screen feels capacious whether you’re using it in landscape or portrait mode (it also has implications for multitasking, maybe, someday — more on that later).
Like those Chromebook Pixel laptops, paying for the design and materials of the Pixel C isn’t cheap. It starts at $499 for the 32GB version, and it’s another $149 for the Bluetooth keyboard that’s meant to go along with it. From a certain perspective, that may not seem like too much — an iPad Air 2 with only 16GB of storage costs $499 as well. But Android tablets typically don’t cost this much.
The battery is good enough — which doubtlessly accounts for some of the 0.27-inch thickness — and so this tablet just lasts and lasts. In our battery test of refreshing web pages, it topped out over 11 hours. In real-world use I never plugged in the USB Type-C charger until the next morning, even after using it all day.
The specs are also huge: 3GB of RAM paired to the latest Nvidia X1 64-bit processor. That all seems good, but something is amiss with performance on the Pixel C. There are inexcusable pauses and latency, especially when launching and switching apps. My hunch is that the Android team still hasn’t figured out how to take real advantage of all that power out of Nvidia’s silicon (the Nexus 9 seemed to similarly underutilize its processor). Whatever the reason, it’s a miss. A bad one.
Hardware that looks good is easy to come by. But what’s genuinely new and interesting about the Pixel C is the optional Bluetooth keyboard accessory. It’s a $149 gadget that is more gadgety than any mainstream piece of consumer hardware I’ve used in years.

It attaches to the tablet with magnets, closing it up into a sealed little flat box in a mode that Google calls "sunny side down." When closed, the tablet wirelessly charges the keyboard. You can attach the keyboard to the back with more magnets — that’s "sunny side up." But what you want to do with a keyboard is type, and there again you have yet more — and more powerful — magnets.
IT TAKES A MINUTE TO FIGURE OUT, BUT IT WORKS WELL

There’s a small hinge at the top of the keyboard that latches on to the back of the Pixel C, letting you pull it up to any angle you might want — and it sticks there too, because that hinge is as sturdy as it can be without being obstinate. The Pixel C automatically detects whether the keyboard is attached and knows whether or not to show you the on-screen keyboard.

The system is clever. Actually, it’s too clever by half.

The Pixel C came with a cheeky little how-to card that explains how it works and, well, it needed it. I’ve watched no fewer than five Very Smart People who hadn’t seen it before struggle to figure out how to work the thing. Does it open like a laptop? Nope, you slide it out. Do you set the tablet on top of the keyboard to make the hinge pop up? Nope, you have to lay it flat or slap the two things together in the right position.
Once you get it, there is something kind of satisfying in that gadgety way of slipping the two things apart and reattaching them (but take note, it only works in landscape mode). When they’re together, you get a little laptoppy-looking thing that’s sturdy and won’t come apart or flop around at all. Surface and iPad Pro: take note.
But because this is a 10-inch tablet, there’s not enough horizontal space to fit a full-sized keyboard. The Pixel team’s solution was to excise less-used keys like brackets and the tilde, which means that the keys you use most get to be bigger. Like any diminutive keyboard, it takes a minute to get used to. But once you do, you can really fly. The key travel is plenty deep and there’s a little three-dot menu you can hit to bring up a symbol keyboard on the screen. (Google also tells me that there are hidden, secret keyboard combos for some symbols, only a few of which I’ve discovered).
You can definitely get used to this keyboard and even learn to love it — I did. Except, well, something is amiss again: missed and repeating keypresses. The Pixel C seems to just have a stutter-step in the Bluetooth connection from time to time. When it drops, nothing registers for a few seconds. When it returns: fffffffffffffffffffffff (literally and figuratively).
Bad Bluetooth connections and rogue latency are the sort of thing that could be improved with a minor OS update — or so I’d like to hope. But Android doesn’t need a minor OS update to get up to snuff on tablets, it needs a major one. And that update needs to be combined with an all-out campaign to woo developers to update their apps to truly support tablets.
1ANDROID NEEDS SERIOUS WORK ON TABLETS
One big problem is that most of the apps I use on Android tablets still aren’t truly optimized for tablets. Most apps are comprised of wide, wasted expanses of open space that are technically designed for any screen size but actually aren’t utilizing all this screen real estate. That’s problematic with third-party apps, but it’s unforgivable from Google’s own apps. Hangouts, the perennial forgotten child of Mountain View, is a mess on this device. Even Google Docs (presumably the app best suited to this keyboard) feels more like a phone app than something I can do real work in.
It gets worse with third-party apps. The Pixel C wants to be used in landscape mode, but too many apps assume that they’re on phones. Popular apps like Slack, Twitter, and many more toss you into portrait mode even when the keyboard is attached.
Complaining that Android is lacking tablet apps is old hat, but that’s not even the biggest problem here. No, it’s that Android and the Pixel C have a hair-on-fire screaming need for some kind of split-screen solution. Microsoft, Samsung, and Apple have all figured this out, but there’s not any kind of solution inside Android 6.0 Marshmallow. Heck, the √2 aspect ratio of the Pixel C’s screen is basically designed to be split in half, yet there’s no option to do so here.
>>> Update to get some of new free games and watch some of video game reviews
I’ve spent the past month or two on a sort of casual quest to try to move into this weird and woolly future of computing — the kind with a touchscreen and mobile-style apps and new form factors. I tried various Microsoft Surfaces, which had too few apps and fiddly keyboard designs. I tried the iPad Pro, which also had a fiddly keyboard and an unconscionable lack of support for multiple users. And now I’ve tried the Pixel C.
The pieces should have been here, but there are just too many flaws. Occasional performance skips and Bluetooth connection issues aside, the Pixel team has built a really nice piece of hardware. It simply engenders affection — you pick it up and you want to love it. The keyboard setup is a little weird at first, but when put together, it feels sturdy and much less of a hassle than what you’ll find for iPads or Surfaces. Plus, Android supports multiple users where iOS doesn’t. It has more mobile-style apps (albeit without proper tablet support) than Microsoft.
THE PIXEL TEAM HAS MOSTLY DELIVERED SOMETHING REALLY GOOD, THE ANDROID TEAM HAS NOT
But the performance issues, the lack of apps, and the lack of split-screen functionality show that, right now, Android isn’t really even trying to participate in that future. Simply put: the Pixel team has mostly delivered something really good, the Android team has not. Android may not be Google’s answer for the next generation of computing on a tablet. Maybe that will have to wait for whatever weird hybrid ChromeOS / Android thing that Google is supposedly working on.

The future of tablet computing just isn’t here yet, on any platform. So I bought an iPad.

Photography by Amelia Krales

Video by Mark Linsangan, Andrew Marino, and Phil Esposito

Thứ Ba, 27 tháng 9, 2016

YouTube Go is a new app for offline


Google has announced YouTube Go, a new app designed to broaden the accessibility of the behemoth video-sharing service. Designed and developed with Indian users in mind, who will be able to test the app first before a broader rollout, YouTube Go is intended to work more effectively in areas where connectivity is more limited.

YouTube Go allows users to save videos for offline viewing, giving options over quality and file size so it's clear how much data a download will use. The app also allows for local sharing with nearby users without using any data. YouTube Go builds upon the Smart Offline feature that YouTube launched first in India earlier this year.
SHARE VIDEOS WITHOUT USING ANY DATA
"YouTube Go is a brand new app to help the next generation of users share and enjoy videos," YouTube product management VP Johanna Wright says in a statement. "YouTube Go was designed and built from the ground up with insights from India, in order to bring the power of video to mobile users in a way that is more conscious of their data and connectivity, while still being locally relevant and social."

YouTube Go was announced at a Google event in Delhi where the company revealed several new products aimed at the Indian market; many of these will later make it around the world. "In an increasingly mobile-first world, India gives us early insights into the future of the Internet," Google CEO Sundar Pichai wrote in an op-ed for The Economic Times today. "Moreover, we learned the issues Indians may have with connectivity and data constraints can be universal."

Indian users can sign up now to test YouTube Go, but there's no word on when the app will formally launch in the country or elsewhere.
SOURCE: YouTube Go
Update to get some of new free games and watch some of video game reviews

Thứ Hai, 26 tháng 9, 2016

Sony's PS4 Pro Gets the Jump on 4K, HDR TVs

Sony on Wednesday officially unveiled the powered-up PlayStation 4 Pro, which features smoother graphics, thanks to higher frame rates. This new version of Sony's bestselling video game console includes support for 4K resolution and high dynamic range, making it fully compatible with 4K/UHD displays.
Some developers will add PS4 Pro support to existing games, as well as upcoming releases. Sony's own Uncharted 4 can be updated to take advantage of the 4K/HDR support immediately. Other titles -- including Call of Duty: Infinite Wars, Horizon: Zero Dawn, Mass Effect: Andromeda and Days Gone -- will provide support at their respective launches.
Gamers who don't have HDTVs that offer either 4K or HDR still can benefit from the PS4 Pro's higher frame rate.
The PS4 Pro will support for Netflix's and YouTube's upcoming 4K apps, which will be available in the coming months.
In addition to the high-end PS4 Pro, Sony introduced a new standard version of the PlayStation 4. It is externally smaller and weighs less than the original PS4, but its new hardware design reduces power consumption by 28 percent. It is otherwise the same as the PS4 launched in late 2013.
"The premium tier allows Sony to target enthusiasts, while its standard version addresses a broader audience," said Piers Harding-Rolls, head of games research at IHS Markit.
Sony's PlayStation 4 Pro will be available at retail on Nov. 10 for US$399.99, while the new standard PlayStation will be released on Sept. 15 for $299.99.

Going High-End
Support for 4K and HDR may mean a more powerful gaming system, but adoption of TV sets that are capable of utilizing those features is still in its infancy. Sony's PS4 Pro, in a sense, has future-proofed the console.
"The PS4 Pro is designed to appeal to a high-end consumer, and in the same way that you have high-end gaming PCs, you can expect to have an audience of console gamers who want more from the PS4," noted Scott Steinberg, principal analyst at TechSavvy Global.
"Not everyone will take advantage of these new features in the next month or two, but the system will be there and be ready for when the market gets there," he told TechNewsWorld. "This way Sony will have a system that can take advantages of a consumer's next TV as well as their current one."

Halfway There
Sony is hedging its bets with the two offerins.
"The PS4 Pro is really a '.5' upgrade, which adds features, but the major hitch is going to be selling to someone who already has the system and doesn't have a 4K TV right now," observed independent video game industry analystBilly Pidgeon.
However, "the advanced features could possibly entice those with an Xbox One to make the switch," he told TechNewsWorld.
Further, "Sony is also smart to offer the cheaper slimmed-down version as another way to pull in those who haven't bought a PS4 in any form yet," Pidgeon said.
"The danger still remains that hardware upgrades can cut out the largest part of your install base in the process, so Sony and the game developers will have to be careful not to make it seem like early adopters are left behind" he cautioned.
"Some console gamers will always want the best stuff, and if they have the money then they'll buy the system again," Pidgeon said, noting that a similar strategy sustained the PC hardware market at one time. "The question remains, how big is that market?"

Updates Galore
Updating the technology in a video game console was not so easy with past systems.
"Today's consoles use less proprietary technology compared to older generations and are more like PCs," remarked IHS Markit's Harding-Rolls. "This makes it easier and quick to develop and build improved versions."
Microsoft already has fired its own salvo, with the introduction of the Xbox One S, which offers 4K video and HDR support, as well as a 4K/UHD Blu-ray drive.
Microsoft reportedly also is working on another version that will be capable of running 4K-native games expected early next year.
The companies' new strategies could be to extend the lives of their respective systems through these types of updates, rather than introducing completely new systems.
"Consoles are now being designed to last a whole lot longer than previous generations," said TechSavvy Global's Steinberg.
"This is good news for gamers who don't have to see their library of games left behind, but it also should appeal to game developers who don't have to learn a whole new ecosystem," he pointed out. "For both gamers and developers, this really provides maximum value for the systems."
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